Indigro

Indigra - a dungeon where players meet and fight for the opportunity to get cloaks and gems for them.

Guard Indigra at the entrance to the location

  • Sells Crystal Flash BombCrystal Flash Bomb.
  • Exchanges Indigra's CrystalIndigra's Crystal x25 for Indigra's UncertaintyIndigra's Uncertainty.
  • Exchanges Indigra's CrystalIndigra's Crystal x99 for one of Indigra's Shroud of StrengthIndigra's Shroud of Strength,Indigra's Shroud of ConstitutionIndigra's Shroud of Constitution,Indigra's Shroud of AgilityIndigra's Shroud of Agility,Indigra's Shroud of AccuracyIndigra's Shroud of Accuracy,Indigra's Shroud of SpiritIndigra's Shroud of Spirit.

Map

  • The schedule can be found in the corresponding article.
  • The map remains open for 15 minutes.
  • The portal operates for 10 minutes.

Map Indigra

Image

Mechanics

  • A player entering a location is assigned to a team. The location will try to evenly distribute players across classes, but the main priority is the number of players on each team.:
    • 🔵 Blue
    • 🔴 Red
  • PvP features:
    • Player nicknames are hidden
    • All characters look the same (hidden ramps, fairies, wings, etc.)
    • Enemies and Allies are marked with different visual effects
    • Balance mechanics are enabled:
      • Equipment does not affect character power
      • Passive skills, some active skills and some effects do not work
      • Level-based damage reduction against players is ignored
      • Active skills are always considered to be at max level for damage or healing calculations, but not for area of effect, cooldown, sometimes duration, and mana consumption calculations. There may be exceptions
  • Restrictions
    • Possession - disabled
    • Magic Boost - Disabled
    • Cook and Manufacture - disabled
      • From production only Crystal Flash BombCrystal Flash Bomb is working
    • Luck boosters - disabled
  • Revival
    • Automatic revival after 5 seconds
    • The "Stand in the city" button is disabled
    • Full HP/SP on revival
    • 7 seconds of invulnerability
    • Automatic buffing
  • Points system
    • For killing an enemy, the team receives 1 point. For killing the boss and the chest, additional points
    • Target - before the location is closed, score more points than the other team
    • There are point thresholds, after which the player will receive a reward. For one dungeon you can receive a reward up to 3 times inclusive. The threshold value depends on the character class, see Kill Progression

Kill progression

Get enough kills to advance to the next level progression:
  • Crusader - 10 kills
  • Sharpshooter - 12 kills
  • Champion - 8 kills
  • Voyager - 8 kills
  • Seal Master - 8 kills
  • Cleric - 8 kills
ProgressionReward
First progressionIndigra's CrystalIndigra's Crystal x2
Second progressionSturgeon SoupSturgeon Soup x1, Flash Bomb 1Flash Bomb 1 x5
Third progressionIndigra's CrystalIndigra's Crystal x3

Rewards

Winning team

Gets Indigra's CrystalIndigra's Crystal x2, Indigra's Winner ChestIndigra's Winner Chest x1

Losing team

Gets Indigra's CrystalIndigra's Crystal x1, Reward for a participant in the Indigra BattleReward for a participant in the Indigra Battle x1

Tie

In the event of a tie, each participant will receive the winner's or loser's prize at random.