CHAOS & SNOW WAR • INDIGRA UPDATE • BALANCE • CLIENT OPTIMIZATION

🔥 CHAOS & SNOW WAR • INDIGRA UPDATE • BALANCE • CLIENT OPTIMIZATION
Scheduled maintenance begins today at 18:00 (UTC+3), followed by a major package of gameplay and technical changes.
📢 Dear friends!
Scheduled maintenance on Ascaron Global Server will begin today at 18:00 (UTC+3).
After maintenance is complete, a new update package will be installed affecting gameplay, Indigra, Demonic World, Forsaken City, crafting, Life Skills, and the technical side of the client.
⚔️ Most importantly — a new stage of PvP content begins today!
From September 18 through September 20, the following activities will open for the first time:
🔥 Silver Chaos — 20:00
❄️ Snow War — 22:00
Prepare your characters and gather your guilds!
⚔️ GAMEPLAY
1️⃣ Dragon Island
Additional Healer NPCs have been added to Dragon Island.
2️⃣ MAJOR INDIGRA UPDATE
We continue to analyze match statistics and adjust the event's balance, progression, and overall flow.
🛡 End of the Event
The final 10 seconds of Indigra are now a safe period.
Instead of switching all participants into PvE mode, characters now receive an invulnerability effect.
⚔️ Kill Progression Expanded to 5 Stages
Each class now has its own progression values:
🏹 Sharpshooters: 5 → 10 → 15 → 20 → 25
🔮 Witches / Healers: 2 → 4 → 6 → 8 → 12
⚔️ Crusaders: 4 → 8 → 12 → 16 → 20
🌊 Sea Conquerors / Champions: 3 → 6 → 9 → 12 → 15
🎁 Progression Rewards Completely Reworked
Stage 1 — Indigra Crystal x1
Stage 2 — Light Bomb x5
Stage 3 — Sturgeon Soup x1 + Light Bomb x3
Stage 4 — Indigra Crystal x2
Stage 5 — Indigra Crystal x3
Active play and completing all progression stages now provide a more consistent and understandable reward path.
👹 Boss Mechanics Changed
Bosses no longer spawn simultaneously at different locations.
They will now spawn sequentially in the center of the map after the previous target is destroyed:
Chest → Magic Boss → Physical Boss → Final Boss
This should bring teams together around the key fights and make the final stage of Indigra more dynamic.
🌊 Sea Conqueror damage has been increased.
⏰ The evening Indigra schedule has also changed:
Previous — 22:40
New — 21:40 (UTC+3)
Full schedule: 02:40 • 14:40 • 18:40 • 21:40 (UTC+3)
3️⃣ Forsaken City
• The 07:00 (UTC+3) opening has been disabled.
• The Ancient Sorcerer boss no longer spawns.
4️⃣ Demonic World
The 07:00 (UTC+3) opening has also been disabled.
The spawning mechanics of certain monsters, bosses, and objects inside the location have also been reworked.
5️⃣ World Bosses
Respawn time for:
🐉 Frost Dragon
🌿 Terrant Elder
has been increased from 6 to 8 hours.
🛠 LIFE SKILLS, ANALYSIS & RECIPES
6️⃣ Analysis
Results from Analysis Levels 2 and 3 have been improved.
The amount of the following rewards has been increased:
• Sparks;
• Yal Runes;
• tools.
7️⃣ Recipes & Light Bombs
Light Bomb crafting recipes have been reworked.
The number of Light Bombs obtained from various recipes has been increased by approximately 30–40%.
8️⃣ Level 70 & 75 Scrolls
The drop chance of Level 70 and 75 scrolls has been slightly increased:
• in Autumn Forest;
• from Werewolves.
💎 GS & GEMS
9️⃣ Gear Score Calculation Changes
The following elements no longer increase character Gear Score:
• Fairy;
• Mount;
• Cloak;
• related gems.
We want GS to better represent a character's actual combat equipment rather than additional progression systems.
🔟 Shadow Gem
Now grants: +3 Dodge.
🔄 SP FRAGMENT EXCHANGE
Old Man Pachouli can now exchange different SP fragments for one another.
Exchange Rate: 2 → 1
This gives players another way to use accumulated fragments and obtain the specific type their character needs.
🐞 FIXES
1. Fixed a map-loading issue that could, in certain situations, significantly reduce client performance.
2. Fixed a rare client crash that could occur while using skills.
3. Reworked part of the conditional monster spawning systems in Demonic World, Forsaken City, and Indigra.
⚙️ MAJOR TECHNICAL CLIENT UPDATE
We continue to work not only on game content, but also on the fundamental technical side of Ascaron.
1️⃣ RAM Usage Optimized
The client now works more efficiently with RAM, which is especially important during long play sessions and in highly populated locations.
2️⃣ Low-Level Graphics Handling Significantly Reworked
The changes are aimed at:
• reducing conflicts with modern graphics drivers;
• improving client stability;
• improving performance;
• reducing the chance of certain crashes;
• speeding up game scene loading;
• speeding up the creation of objects and environment elements.
Some of these changes also directly affect the visual rendering of the game.
🎨 NEW VISUAL EFFECTS
We continue to gradually update older visual effects.
👁 True Sight has received a new visual effect, with additional rework planned.
🌑 A new animated area effect has been added for Bottomless Swamp.
Our goal is to modernize visual effects while preserving good readability during PvP.
⌨️ SKILL BAR & CHAT
A number of changes have also been made to the skill bar and in-game chat, including further preparation of the interface for more convenient controls and hotkeys.
You can already assign Shift + F1–F12 combinations and choose a convenient keyboard key for the Hotkey Panel.
❤️ Thank you to everyone who continues to play and share feedback!
We read your suggestions, analyze real server statistics, and continue adjusting systems wherever it is genuinely necessary.
🔥 And today marks the beginning of the next major stage of PvP content.
⚔️ CHAOS — 20:00
❄️ SNOW WAR — 22:00
📅 September 18, 19 & 20
Gather your guilds, prepare your characters — see you in the new PvP battles!